What We Liked..
Deep immersive gameplay
Amazing visual graphics
Cooperative gameplay through Orders
.. and what we didn't
Serious advancement costs time/money
Battery life on mobile devices
On-screen extras can get overwhelming
Watch the trailer:
Genre: strategy, war, managerial, mmorpg
Setting: fantasy, historical
Graphics: animated artworks
PvP: guild or factions PvP
Throne: Kingdom at War is a Browser game, released by Plarium in August 2016. While it does have its little quirks that can serve to be an annoyance to some, its overall gameplay, visuals, and gaming structure make it yet another incredible addition to the avid gamer’s collection. With new players continuing to join every day, it is a game that is well worth checking out, with some heavy addiction warnings in place (coming from personal experience).
What We Liked..
Ability to switch between classes at will
10 different classes that are fun to play
Story-driven MMORPG
Action based combat
Unobtrusive cash shop
.. and what we didn't
Typical grind at later levels
Unsubstantial PVE and PVP
Linear story pacing and delivery
Twin Saga is the latest high fantasy setting MMORPG to come out from Asia and offers a promising outlook for the genre by putting the power of choice in the hands of the player. rassembler du matériel ou forger. The game features 10 different classes that players can swap between freely at any time without cost or restriction. Player housing also takes a different approach – the Terracottage is a mobile house that can move like mounts, and is a place where guilds and friends can hang out, gather materials and even craft.
If you enjoyed games like Final Fantasy, Ragnarok and Kingdom Hearts, Twin Saga’s 3D art style and animations will definitely appeal to you as it hovers between anime and cartoon, but the graphics do look a little aged which is surprising.
Overall, Twin Saga is a fairly good MMORPG that contains rich lore and story that is complemented by a fast-paced action combat system that suits the art style. There’s plenty to do in PVE ranging from hidden quests, Astral Adventures and Dungeons, while the competitive players can try their hand at PVP in arenas or battlegrounds. Ultimately, Twin Saga should be credited for its fresh approach but doesn’t do enough to stand out from the MMORPG crowd.
What We Liked..
Easy to understand
many different occupations
Cute graphics
.. and what we didn't
Daily limits
Not very original
Pay to Win
Wartune is developed by R2Games, known for League of Angels.
Graphically, both games seem very much alike in terms of gameplay, but they have their own strengths and weaknesses.
The combat in Wartune is nice and simple with a kind of automatic turn-based system, but not reaching the degree of automation in League of Angels.
Also you get to build your own town.
There are many options for both PvE and PvP,
The game is suitable for people who just want to play a nice casual game, but hardcore players will have to pay a lot of money to enjoy it.
What We Liked..
Amazing visuals
Immersive storyline
Lots of strategy despite the "Idle" component
.. and what we didn't
Gacha system can be frustrating
AFK Journey invites players into the enchanting realm of Esperia, a vibrant world teeming with adventure and mystery. The game falls in the idle RPG category, offering a pleasant blend of strategic gameplay and immersive storytelling.
From the moment players set foot in Esperia, they are greeted by stunning visuals that breathe life into every corner of the world. Lush landscapes, intricate character designs, and fluid animations create an immersive experience that captivates the senses.
At its core, AFK Journey offers a strategic idle gameplay experience, allowing players to progress through various game modes with minimal hands-on interaction. By assembling teams of heroes with unique abilities and attributes, players engage in battles against AI opponents or other players, with an autoplay feature simplifying the process while still offering depth for those seeking a challenge.
A key aspect of AFK Journey is its emphasis on team composition and synergy. Players must strategically build and optimize their teams to overcome challenges, whether facing off against powerful bosses, competing in PvP battles, or navigating the treacherous Arcane Labyrinth.
Deep RPG progression systems allow for customization and strengthening of heroes over time, adding depth to the gameplay experience.
Players can of course join guilds, participate in cooperative battles, and compete for rewards alongside friends and fellow adventurers.
What We Liked..
Very colorful
Easy to pick up and play
.. and what we didn't
Childlike
Still in beta
No PVP until level 40
Watch the trailer:
Aura Kingdom is a fantasy MMORPG published by Aeria Games on a free-to-play format. The closed beta was released in 2013 while the open beta was released in 2014. The game is very colorful and rather cute.
This game offers you the chance to become the hero that saves the universe of Aura Kingdom from the grips of evil as well as from the bandits who, after being expelled for years have now returned with even more power than ever. The game lets you choose one of 8 different classes and one of 7 different companions , or “Ediolons” who fight at your side. The game has something for all different tastes, leaving the player with a remarkable sense of choice.
The game is most suited for children as most of the human characters in the game are young. It seems the makers of the game tried to appeal to younger gamers and kind of set aside the wants of more mature, sophisticated gamers. Taking into consideration the more RPG like choices and battle system, it's best for each individual player to form their own opinions about the game's childlike traits.
What We Liked..
Bright and colorful world
Upbeat music
Fun Sprite companions
.. and what we didn't
The world is too big and you often play by yourself
Repetitive and bland quests
Very low player base
Unbalanced economy
Almost approaching its' tenth birthday, Grand Fantasia is an F2P Anime MMORPG that doesn't reinvent the wheel of the genre but follows the 'If it isn't broke, don't fix it" mentality.
Pleasantly cheerful music, and a game world that is bright and colorful, Grand Fantasia's art style holds up well. What doesn't, is the PVE and PVP content. Quests in Grand Fantasia are painstakingly boring and what's left of the PVE content is little more than level grinding for PVP.
PVP is all but inaccessible to anyone but high-level players, and the P2W game model the game uses makes PVP very unbalanced, as all the top Pkers have spent real-life money to give themselves a huge advantage over the competition and grant themselves powerful end-game gear. PVP is the best part about Grand Fantasia, but unless you spend money, you don't stand a chance.
The game is dead and that makes it hard to recommend. A new server, Siwa was released 5 months ago, and it is already a ghost town. A world full of lively things is now lifeless.
What We Liked..
Unique MMORPG experience
Social friendly community
Plenty of content
Mobile version available
.. and what we didn't
Restrictive free trial
Dated graphics
Star Stable Online is a free to play MMORPG that's all about horses and female heroines.
Players create their characters and horses, and are taken to Jorvic, a fantasy island in which you'll quest, raise and train horses, and grow your heroine and stable while making new online friends.
The game has been around since 2011 and contains thousands of quests, but quantity doesn't mean quality as most of the questing mechanics are old-school in nature and mundane.
Gameplay mechanics are rather clunky when it comes to horse control, but key systems like racing are fun to participate in.
The game while free does have a limited trial up until level 5, when a payment becomes necessary to continue playing.
Overall, it's a unique MMORPG for younger audiences and horse lovers alike.
What We Liked..
Ridiculously fun PvP battles
Quick match-making
Good graphics
.. and what we didn't
Optimization is a hit or miss
Bland PvE mode
Watch the trailer:
Conqueror's Blade is hybrid blend of medieval MMO gameplay and deep tactical warfare, which places your characters in kingdoms that you'll represent in this feudal age. You'll play as a Warlord, utilizing a chosen class inspired from both Eastern and Western cultures. In its PvE, you'll level up your class, gaining skills and recruiting units for the looming battles ahead. In PvP, expect fun 15 versus 15 siege battles where you and other Warlords fight for regional supremacy that results in better crafting yields, trading opportunities and fame. Conqueror's Blade is a free and unique MMO, but not one without its flaws.
What We Liked..
One of the best space sim MMOs to-date
Plenty of content
ships and players
Huge battles are stories worth experiencing
.. and what we didn't
Can be too complex for new players
Grindy in-between fun moments
EVE Online is a legendary space simulation MMO that first launched in 2003. The game puts players in a compelling visual game world that's all about conquering space for your race, corporation and faction. With almost two decades worth of content and updates, EVE Online offers PvE and PvP that's unique in the genre, where both solo players and large guilds can carve our their own fun and history through huge battles where everything is at stake, in addition to exploration, economy, crafting and more. While it's an intricately complex game to get into for new players, the time investment pays off in the long run if you have an end goal in mind. The game is free to play and its microtransactions aren't that intrusive. Overall, it's still a household MMO title and worth playing even today.
What We Liked..
Classic RPG Style
Great PVP fighting mechanics
Armor and weapons still look cool
.. and what we didn't
Dated graphics & low res character models
Heavily P2W PVP
Unbalanced economy
Very low player base
Shaiya holds a place in many people’s hearts as the first MMO they’ve ever played. And as such, people looking back on it today might be viewing it through those dark-tinted nostalgia glasses which may obscure their objectivity when talking about it.
Over 11 years since its’ release, does Shaiya hold up? In a way (Private servers), yes, but for the most part, Shaiya is as dead as an MMO can get. The way it works with old-school MMOs is they either need to have a large enough player base to keep them going, or they need to modernize with the times to draw in newer players.
Shaiya does neither. Few veterans of the game are left, and the changes that the developers have made to the game over the years have only pushed old-school players away even more. There’s nothing on offer here that the new generation of gamers won’t find somewhere else. Somewhere better. The uniqueness of Ultimate Mode, is little more than a novelty feature now, and the P2W aspects of the PVP just kill the game, despite its’ potential. Shaiya still has its’ high points, but the official game is long past its’ prime.